Most Wanted Volume II

A collection of shady characters from the depths of the Internet.

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  Aviary (Artwork by Kristian Horn)

AVIARY

Identity: Agatha Truttle
Side: Evil
Age: 15
Sex: Female
Level: 1st

Powers:

  1. Animal Control (Birds X2): Aviary can control five times her Hit Points in birds, taking one action per turn to issue changes in commands. If she is not changing their commands, then control costs movement only. She can effect any birds, and the effectiveness of this power depends on what's available.
  2. Heightened Agility B: +14 due to biochemical mutations
  3. Heightened Senses: Aviary has eagle eyes for telescopic vision (X100 normal distance) and her hair & skin are very sensitive to air currents, tripling her detection where appropriate.

Weakness: None

Weight: 103 lbs.
Strength: 9
Agility: 31
Charisma: 12
Reactions from Good: -1
Damage Mod.: +4
Accuracy: +5
Carrying Cap.: 84 lbs.
Movement Rate: 49 inches ground
Detect Hidden: 10 %
Inventing Points: 1.2
Basic Hits: 3
Endurance: 9
Intelligence: 12
Hit Points: 11
Evil: +1
Healing Rate: 0.8
Power: 61
Basic HTH: 1d3

Detect Danger: 14 %
Inventing: 36 %

Origin & Background: Rene Duchane was a renowned ornithologist studying all types African bird life. In the course of her studies she discovered the existence of the American super-villain Vulture (see Crisis at Crusader Citadel), and was fascinated with his existence as an apparent merging of animals and birds. Vulture, Victor Truttle, was in jail at the time, and Duchane gained authorization to study him. She kept careful observation of Truttle for several months, eventually clearing his release to a specially designed containment and research facility provided by the philanthropic Griffin Foundation.

While this change did little to calm the angry bird-man (reminding him too much of his origins) a subtle rapport grew between Truttle and Duchane. Her journal entries became more flowery, she began sleeping at the lab, and eventually entering the containment to make 'contact' with this fascinating man/bird. Untimely, Duchane broke all rules about contact with the prisoner, then allowed him to escape. The Authorities were furious, but rather than reveal their own culpability in this unorthodox experiment, they glossed over the details of the escape in their report and 'requested' that Duchane never return to the US or face criminal prosecution. She quickly complied, so that the authorities would not notice her condition.

Returning to her native Africa, Duchane continued her work in seclusion, never revealing the father of her child to her now distanced friends and co-workers. Whoever the man was, they surmised he must have been pretty special for her to pine over him like that. For fourteen years the pair lived alone in the wilds of Africa, with Duchane submitting the occasional paper and getting the occasional grant. All the time she stared at the horizon, waiting for the Vulture to return to her. The cancer claimed her first.

Agatha Duchane Truttle is a mutant, her powers originating in the DNA grafting that had transformed her father. After her mother's death, she came to the USA under a false name to find her father and introduce herself. Unfortunately, Vulture is presumed dead at this time, and Agatha has no means of support other than her strange powers. Hungry, alone, and without many social skills, it took her very little time to made her decision to follow her father's footsteps. And why shouldn't she turn to crime? After the world made her father into a superhuman, declared him a monster and hounded him to his (apparent) death? He deserves his vengeance on the world, and she'll be his instrument! That's what Agatha thinks in her more florid moments. So far she's content to use her vision and control of birds for petty theft.

Combat Tactics / M.O.: Right now Aviary is just a thief, suing her control of birds to steal from penthouse apartments--anything left out is fare game for her 'friends' as she controls them from a rooftop or two away. The police are baffled by the string of minor burglaries from these isolated towers, and are rounding up the usual cat burglar suspects. They have no idea yet who the real criminal is. She may escalate her crimes as time goes on, depending on the circumstances.

In combat Aviary will usually spend one action per turn evading, one giving specific instructions to her followers and one for a possible attack, or to summon more birds. Her birds will be commanded to intercept incoming ranged attacks with their bodies, steal opponent devices and items, fly directly into faces or under feet to blind or trip, perhaps peck at the targets exposed flesh, and so on. Right now Aviary isn't comfortable with using them to blind people, but as time goes on she'll get used to it. The players might find it harder than they think to take down a teenage girl who's protected by an ever-regenerating wall of pigeons and crows--ranged attacks might prove useless (despite killing many a poor feathered rat), and getting close would be difficult and dangerous. The GM is encouraged to be creative with the power, perhaps with her eventually training to increase the birds combat effectiveness in coordinated attacks, or using their senses to spy on targets from very far away.

Personality / Character Traits: Aviary is poor in social situations, since her only real human connection--her mother--is now dead. She is also an angst-filled teenager with mutant hormones, which means that we may forgiver her some of her generalized anger at the world. She has a short temper and a long memory, which is a bad combination. While not worldly, she is clever and is quite adept at fending for herself. She could easily become someone's pawn (for a little while) if they dangle her father's whereabouts as a carrot, but she's no idiot, and has quite a mean streak. Someone doing that had better really be able to produce the Vulture at some point (or know what happened to him) or they'll find out the technical definition of a murder of crows.

Physical Description: Agatha is a mulatto, and shares her parents tall, thin builds. She is very tall for her age (15 years old), and will top out a over six feet. All of her air is short and oddly branching, like small feathers. She is 5'8" tall and weighs 110 lbs. with black hair and eyes.

Aviary wears as little clothing as possible, to keep the advantage of her hair's strange 'air sense'. Given that, her costume is a string bikini top and cutoff shorts, both dark blue (which plays well against her café-au-lait skin). She has a vulture image/patch on both her right breast and the back pocket of her shorts. She wears light sandals, but prefers going barefoot. She likes pina-coladas and getting caught in the…nevermind.

GM Notes: Aviary is another of the characters constructed for Rob Young's networld, and my drive to do something with each of the Crushers. I liked the idea of Aviary from the start, just because she seemed rather different from the typical super-villain. Fifteen and skinny, with a power set that doesn't look very impressive at first glance, focused more on burglary to start, with a driving goal that she has no idea how to peruse

She'll also be good to frustrate the character's heroic expectations--She seems like just a misguided kid, and she hasn't really killed anyone. Surely they could reform her? Nope. Agatha, while not really evil yet, is never going to be good. Her moral value set was built by an isolated and hurt mother and the idealization of a super-villain father, and it's very firmly entrenched. She could make a good long term struggle over the nature of criminal behavior, as well as watching her descent into 'evil' as she starts with minor jewelry robberies, then perhaps industrial theft, then murder for hire. All with the ability to perform these actions from a distance, and all with the end goal of reuniting herself with and getting the approval of her unhinged and possibly dead father.

Finally, I liked Aviary as a chance to showcase the animal control power to its best advantage. Often overlooked, this can be rather dangerous if used well.

Aviary is ©2000 Brian Rogers. All rights reserved.

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